Alternate Zentraedi Creation
Instead of using the separate O.C.C.s presented in the Zentraedi book, this system provides a core set of skills for the Zentraedi while allowing them to pick up a standard O.C.C.
This option is recommended to be used with the selection of an initial M.O.S. package as detailed in the Robotech Book 4: Southern Cross. Use of this selection balances nicely if allowed for all characters, regardless of O.C.C. (with Southern Cross characters following character creation as outlined in Robotech Book 4: Southern Cross.
Rolling Stats
Zentraedi roll roll 3d6 for all stats except I.Q.: 2d6+3
- Males P.S.: 3d6+3
- Females P.P.: 3d6+3
Starting Skills (M.O.S.)
Zentraedi: Must have Zentraedi Soldier M.O.S. As this reflects their background as a Zentraedi Soildier before coming Earth. This will change for games set in future timelines as the Zentraedi are absorbed into human culture and there are future generations of Zentraedi offspring.
Zentraedi Soldier M.O.S. Package:
- Pilot: Mecha Pods +20%
- Mecha Combat: Pods
- Weapon Systems: +20% (or +10% to O.C.C. Skill)
- Read Sensory Instruments: +10% (or +5% to O.C.C. Skill)
- Radio-Basic: +10% (or +5% to O.C.C. Skill)
- W.P.: E-pistol & E-rifle
- Hand-to-Hand: Basic (or at 1 level higher than O.C.C. Max: Martial Arts)
- Plus choose 2 physical skills and 2 W.P. Skills.